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I Can 3D Print That

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Month: May 2018

Learning Unreal Blueprints for VR II

May 8, 2018April 10, 2019 ~ ican3dprintthat ~ Leave a comment

  The second project for Udacity's Unreal program was called “Hide in Seek”. Building upon the foundations taught in "Kitchen CleanUp", the game required more complex blueprint coding. The premise was to initiate the game, hide an object around the apartment, and have the user utilize locomotion to move from point A to point B … Continue reading Learning Unreal Blueprints for VR II

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